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Heel and hand perspective

Mar 04, 2008 10:59pm
Spyn
Jillness

Iam not sure if we can use the same piece for multiple posts. However, this picture is "finished" with problems. Obviously the left character's (Kami) left foots perspective and the right character's (Spyn) upturned hand. If anyone could give me a reference or redline for poses similar to this, I'd appreciate it.
I used a live model (after the sketch) and tried to find pictures for the foot issue, but its hard to recreate a pose after its on the paper and even more difficult to find a photo similar to what you're trying to do. If this doesn't make sense and is babble, please just move on to the picture and give me some advice. :(
My basic woe is that I should have used a reference from the get-go, and instead just came up with somethin' outta my head. Its twisted up there sometimes. :(

Never take life too seriously. No one gets out alive anyway.

Mar 05, 2008 05:16am
Dikdik4
R.F. Tigermode

Star_blue_on Compagnon

I assume Kami's right leg is supposed to be the one closest to the viewer? Since both her feet are lined up, she's losing some sense of solidity in her figure. Shifting her opposite leg over to our left a bit would remedy it, but you'd have to change the angle of that foot. My only crit on Spyn is, the way her arm is positioned, she wouldn't be able to turn her hand up to the degree that you've shown. Her arm would have to be bent more to show that much of her hand. Try her pose in the mirror to see just how much. Otherwise, good set up. I like the friendly intimacy implied in their poses.


Mar 05, 2008 01:02pm
Spyn
Jillness

Kami's is actually supposed to be on her own plane. X_x The gist of the picture is that she was dancing with some buddies and then Spyn was dancing all crazy and accidently bumped into her. I see what you're saying about Spyn's arm though. Iam wondering how to get that angle properly, because regardless its going to be upturned a bit to emphasize her "WHOOPS!" surprise look. :/

Never take life too seriously. No one gets out alive anyway.

Mar 13, 2008 10:20am
Allythorns
allytha

Star_blue_on Compagnon

I may be a little late to help, I only now thought to look at the date before redlining, but I hope I can at least help somewhat. ^_^;

For her hand, you were doing ok, I think it was just a matter of getting that arc that the fingers make with their lengths... er, I don't describe things well at all, that's why I tend to redline. Also you might want to note that their forearms are very long. The upper arm length is ok, and the elbow ends in the right place, but the forearms.. the way I learned it, with your arms resting at your sides, your finger tips should end roughly at about the midpoint of your femur. Also, I redlined the heel a bit.

I hope that was helpful, like I said, I'm rather terrible at describing things.


Mar 18, 2008 06:14pm
Spyn
Jillness

You have no idea how many times I've checked back at this post waiting for some sort of redline. X_x Like I said, its hard to recreate a pose you've already drawn out after the sketch is done and all. I especially appreciate the help on the left characters left heel. The forearm advice is well warranted too. I'll have to work on that in the future! Thank you so much for the advice/redline! :) Iam still not sure if Iam going to lightboard this whole thing again and ink it or just lightboard the fixings and photoshop the stuff together. X_x If I do I'll post the improved version. :)

Never take life too seriously. No one gets out alive anyway.

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